Virtual Villagers Origins 2 Chapter 2

Virtual Villagers Origins 2. Return to the famed and mystical island of Isola and be drawn into the latest sequel in the beloved Virtual. Virtual Villagers Origins 2. Return to the famed and mystical island of Isola and be drawn into the latest sequel in the beloved Virtual Villagers series! Virtual Villagers Origins 2 Puzzles – Chapter 2 Virtual Villagers Origins 2 Puzzles & Solutions – Puzzle 1 – Residence Hut Solution: Get 4 water buckets Use Master builders to douse the huts (volcanic eruption) Use master builders to repair the huts Build a residence hut (southeast of where Kraken was). VV Origins 2 Puzzles solutions Virtual Villagers Origins 2 Crafting Recipes –.

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Virtual Villagers Origins 2 Puzzles & Solutions - Mejoress

Virtual Villagers Origins 2 Puzzles – Chapter 2 Virtual Villagers Origins 2 Puzzles & Solutions – Puzzle 1 – Residence Hut. Solution: Get 4 water buckets > Use Master builders to douse the huts (volcanic eruption) > Use master builders to repair the huts > Build a residence hut (southeast of where Kraken was)

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Virtual Villagers Origins 2 Chapter 1 & Chapter 2 Puzzles ...

Virtual Villagers Origins 2 is one of the most popular simulation points and click games involving interesting puzzles. In this guide, we will share each and everything such as puzzles, tips and tricks, requirement and recipe that you will need in Virtual Villagers Origins 2.

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Virtual Villagers Origins 2: Quick Look at Chapter 2

So Chapter 2 of Virtual Villagers Origins 2 is finally out!!! I have just updated the app, so please give me some time to update my crafting and resources page, and also to solve the puzzles! But for now, a quick peek:

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Puzzle #2: Town Center Mural - Virtual Villagers Origins 2

Puzzle #2: Town Center Mural for Virtual Villagers Origins 2 Chapter 2 Check out our Puzzle #3: Scarecrows page to get the solution for the next puzzle. Next Page

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Virtual Villagers Origins 2 Puzzles & Solutions - F95Games

Virtual Villagers Origins 2 Puzzles – Chapter 1 Puzzle 1 – Fire. Solution: Gather the logs (by the research lab) & get the coconut husk (by the coconut tree) > Drop a villager onto the fire > Drag a Villager to the Loveshack > Once is repaired go to Puzzles and collect your reward: 3 Lavastones. Puzzle 2 – Fixing the Dock. Solution: Find 3 pieces of wood (across the island) and fix the ...

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Puzzle 10: Reservoir - Virtual Villagers Origins 2 ...

The tenth and final puzzle in the second chapter of Virtual Villagers Origins 2 is Reservoir and to solve it you will have to create a pipe. Check out our Puzzle 10: Reservoir guide to find out what must be done to solve the puzzle and complete the game. To complete the puzzle you will need: - Master Farmer - Master Builder - Honeycomb - Forge ...

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Puzzle 10-11 solution - Virtual Villagers: Origins 2 Hints ...

Puzzle 10-11 solution. Blue statue-1. Pour water on fire to reveal blue diamond. 2. Jump potion to get Ruby near mausoleum. 3. Build the green statue beside boulder. U'll need a chief to draw plans for this statue 4. Craft blue glass and bring to statue. Yellow statue-1. Get 3 necklace piece from daily quest or cracks. 2. Pan for gold and bring ...

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Virtual Villagers 2 Puzzles & Solutions - The Lost ...

Puzzle 1 – Fire – Solution: Have one of the villagers grab some firewood from the south-western side of the beach, from a pile of wood.Get some dry grass found near the coconut trees, and put it in the kindling pit as well. Once both ingredients are in the kindling pit, move your villager over it to have them start a fire

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Anyone solve any chapter 2 puzzles? - Virtual Villagers ...

I can't seem to be able to figure any of them out. Please help.., Virtual Villagers: Origins 2 Answers for the iPhone - iPad. Game Questions & Answers ... Anyone solve any chapter 2 puzzles? I am really stuck. I can't seem to be able to figure any of them out. ... You will need master builders for all. Puzzle 2 is the Mural by the closed cave ...

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Virtual Villagers Origins 2 Walkthrough and Guide

Virtual Villagers Origins 2 is a simulation point and click game that involves solving puzzles that have an underlying motive. The game is set amongst a mix of ethnic and cultural backgrounds surrounding a mythical island called Isola.

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  • 9th Puzzle Water Wheel Center Piece

You need to make two center pieces for the water wheel to work.
In order to make the center pieces, you need:
Metal- stone+fire
Forge bucket- ceramic+clay
Other important info:
Ceramic= limestone+cement
Clay= water+red earth
Making a forge bucket requires crafting to be upgraded 3 times.
  • Baby making and children tips

Here are random children tips:
Children can provide food by foraging mushrooms, just put a child on a mushroom when one appears. Adults can't forage mushrooms.
Children won't work until they are 14.
When putting a child on another, they will automatically play with each other.
Children can heal a sick villager. This will improve their healing skill.
(in previous games children could gain Farming Skill by picking up mushrooms, but I haven't noticed this in this version of the game yet)
Children will have their adult's voice at the age of 11
Adults cannot have babies before they are 18
Nursing mother will stop working until the baby is 2 years old
Upgrading Medicine will increase fertility rate and chances to have twins or triplets
Twins and triplets will be identical in appearance and skills and will share the same likes/dislikes but won't have the same name.
Twins and triplets will always be all boys or all girls. You cannot have fake twins.
Children can inherit skills from their parents
The game doesn't take into account families ties, so your villager can have babies with his parents, siblings, or his own children if they are 18(it's weird, but hey, that's how the game works, I'm not responsible).
If you activate 'auto-breeding' option from the skill menu, the villager will constantly try to have babies with all the adults available (including his own family) if it's a woman, she will have babies with all the adult males of the village. If it's a man, he will constantly try to have babies with all the women who don't already have babies.
If your villagers have difficulties having babies, try to upgrade the medical tech, or try a different couple of villagers.
Your village as a limited population number, which can be increased by crafting more huts. The maximum population number is 100
Fertility decrease with age. An 18 years old villager have more chances to procreate than a 50 years old villager. After 40 years old having babies is really hard, but possible if you insist a lot.
Children can die just as adults, so pay attention to their health.
If a nursing mother dies, the child won't die and automatically age to 2 years old.
  • Collecting fruit from your garden

Here's a great tip! If you drop multiple villagers on your garden collectibles, you can gather more than one at a time. Such as you can with the fireflies.( i.e. If you are collecting blueberries, drop multiple villagers immediately onto the blueberry patch at the same time and they will all collect blueberries. I try to move as many villagers in close vicinity of the garden before collecting, because as soon as the 1st villager gathers the fruit, your chance to gather more will be missed.)
  • Crafting combos chapter 2

Paste- dust+ oil
Red paint-paste and rose
Blue paint - paste+ blueberry
Green paint - paste + Moss
Fine powder - charcoal+ salt Peter
Boom powder - fine powder + sulfur
Boom stick - boom powder + bamboo
Hardened glass- glass +glass
Unpolished mirror - Hardened glass + clay
Soft pot - fire up oven using rocks by the stairs (near coconut tree) and put a villager on the crafting hut to take clay to the oven and after 1 min collect the soft pot.
Clay pot - soft pot + fire
Planting soil - moss+ red earth
Ore - earth and lava.
  • Crafting Combos You Can Make

Oil = Coal + water
Stone = Lava + Water
Steam = Found/Air + Water
Ash = Fire + Dust
Clay = Red Earth + Water
Energy = Air + Fire
Dust = Earth + Air
Bacteria = Algae + Water
Mixed Herbs = Grass+ Wheat Grass
Silk = Web + Web
Clay Brick = Clay + Fire
Metal = Found/Stone + Fire
Dough = Flour + Water
Fertilizer = Mixed herbs + earth
Glass = Sand + Fire
Flour = Wheat + Stone
Limestone = Seashell + Stone
Cement = Stone + Clay
Ceramic = Limestone + Cement
Potion = Magic + Water
Worm = Fertilizer +Bacteria
Mini Eggs = Bacteria + Pond water
Rope = Vine + Vine
Antidote = Poison + Magic
Sulfur = Fertilizer + Limestone
Forge Bucket = Ceramic + Clay
Red Butterfly = Strawberry+ Worm
Orange Butterfly = Orange + Worm
Blue Butterfly = Blueberry + Worm
Green Butterfly = Mixed herbs + Worm
Red Glass = Red Butterfly + Glass
Yellow Glass = Sulphur+ Glass
Blue Glass = Blue Butterfly + Glass
Magic concentrate = Magic + Magic
Jumping potion = Magic concentrate + Air
  • Don't use tech points on medicine!

Becoming a master healer is the most challenging (next to impossible) task in the game. You need sick villagers to make this happen. Use your tech points for other tasks first and do medicine last. To me these were tech points that went to waste and I set myself up for an even more challenging task to gain master healer by paying for the medicine tech from the beginning.
  • Flying squirrels

Squirrel seeds + squirrel berries = flying squirrel food. You can take the food from the crafting hut and take it to the hole by the clothing hut where the eyes appear by the vines.
  • Getting steam easily without mixing

Drag a villager to the end of the lava closest to the water and the villager will say inspecting strange fog drop your villager there and will change to gathering resources.
  • Healing villagers and Frogs

In the game, sickness is caused by poisonous frogs. Frogs can be killed by children. The only way to get healing skill up is by healing sick villagers.
  • How long it takes to make blue glass

It takes 2 days to craft blue glass. Blue glass = blue butterfly + glass.
  • How to get chief and master gatherer

Healer and master gatherer is the most difficult skill to learn. You can train your healer set your villager preferences to healer and don't pick poisonous frog on your village so you will get many sick villagers to increase healers skill. You need 2 healer so if one healer get sick you still got one healer who can perform cure. Every a few days you will get trivia to help someone on a boat,just help her to shore and you will get master healer. Train master healer to gather things until she master it. After your master healer master three other skill you will get chief.
  • Lava stone Island Event

The event basically says that [Villager Name] saw a burning rock fall from the heavens and it's changing color. If they cool it they could use it for something.' Your options are essentially to throw water on it or leave it alone. Throwing water on it will snag you lava stones. Not much in the way of getting around the cash grab that lava stones clearly are, but at least it's something, I suppose.
  • Lemurs and Herons

It is well worth the few dollars to obtain both the Lemur and the Heron. The Lemur gathers things for you such as...Tech Points (Lots!), limestone, worms, magic, metal and other things as well. The Heron just eats frogs!
When you get the crate about a crab...keep the crab. It beomes your pet. It doesn't do anything that I know of but...
So far all crates I have opened have been good.
  • Like/Dislikes list

1 Ants - No effects
2 Crowds - No effects
3 Resting - Like: Will often rest Dislike: Will often be sick
4 Laundry - Like: Will often do the laundry
5 Medicine - If disliked, won't be a doctor
6 Turnips - No effects
7 Butterflies - Won't interact with butterflies if disliked
8 Flowers - Won't gather flower is disliked
9 Bees - Be afraid of bees if disliked
10 The Dark - No effect
11 Caves - Won't enter any cave if disliked
12 Herbs - Won't gather any herbs if disliked
13 Berries - won't gather any berries if disliked
14 Snakes - Won't interact with snakes if disliked
15 Wind - No effect
16 Rocks - Won't interact with rocks (disadvantage builders)
17 Heights - Won't jump into the pool
18 The Ocean - Won't swim in the Ocean
19 Playing - Children won't play if disliked
20 Exploring - No effect
21 Blue- No effect
22 Green- No effect
23 Red- No effect
24 Yellow - No effect
25 Drums- Won't play with drums
26 Bushes - Won't interact with bushes
27 Bananas - Won't interact with the food bin (disadvantage farmers)
28 Coconuts - Will refuse to get fruits from the coconut tree (disadvantage farmers)
29 Sand - No effects
30 Sunlight - No effects
31 Wood - Will refuse to interact with the woodpile if disliked (disadvantage builders)
32 Crab Meat - Won't interact with crabs if disliked
33 Whale Meat - No effects
34 Fish - Won't go fishing if disliked (disadvantage farmers)
35 Fruit - Won't get fruits from any trees, will run away from the food bin (disadvantage farmers)
36 Papaya - /
37 Flies - No effects
38 Swimming: Won't swim if disliked
39 Running: IF LIKE will run fast and learn skills faster IF DISLIKED will be very slow and learn skills slower
40 Learning: IF LIKE will learn faster IF DISLIKED will learn slower
41 Dancing: won't dance if disliked
42 Monkeys: No effects
43 Parrots: No effects
44 Work: Will often refuse to work if disliked
45 Lifting: Will often have the interaction 'trying to push the boulder'
46 Surprises: No effects
47 Jokes: Will often tell jokes / Won't tell jokes
48 Sleeping: Will often sleep if liked
49 Jumping: Jump higher than the other villagers
50 Cooking: Will refuse to cook/do potions if disliked
51 Fire: Will refuse to start fire if disliked
52 Eating: Will often eat if liked (usually this villager will eat more food than the other and by so, reduce the number of food faster) If he dislikes eating, he will refuse to eat from the food bin, which can be a problem if your villager needs to eat in order to regain health
53 Dragonflies: No effects
54 Owls: No effects
55 Dreaming: No effects
56 Children: Won't interact with children nor try to have babies if disliked
57 Talking: no effects
58 Holidays: no effects
59 Vegetables: no effects
60 Quiet: If liked, will be completely silent
61 Clouds: no effects
62 Dirt: Won't interact with mud pile if disliked
63 Alchemy: Will refuse to make/drink potions if disliked
64 Potions: will refuse to drink potions if disliked
65 Magic: ?
66 Plants: Won't gather plants if disliked
67 Rain: Will run to hide when there is rain
68 Fog: Will run to hide when there is fog
69 Sitting: Will often be seen doing nothing if liked
70 Sharks: Will run away from sharks
71 Honey: Will run away from the hive (from previous game)
72 Stories : Won't tell stories to children if disliked
73 Coral: Won't interact with coral
74 Thunder : Will run to hide when there is storm
75 Lightning: Will run to hide when there is storm
76 Pearls: Won't interact with the oyster pearl if disliked
77 Stars: Will often have the interaction Stargazing
78 Mango: Won't gather fruits from the mango tree (from previous game)
79 Nature: No effects
  • Limited Time Event (Holiday Lights)

Gather 80 sand and 80 fire to craft 80 glass (it'll take 8 hours to craft each glass), and after gathering 80 firefly (you can drop any villager on them to collect the firefly, and they can be found flying around your village), combine the firefly with the glass to craft holiday light (it'll take 45 minutes to craft each one). I don't know how long it'll take, but the limit is 17 days, so spend your lavastones at your own judgement.
  • Loads of food from 1 mushroom

This is a TIP if your starving & have a few kids doing nothing. Find the children & bring them where the mushroom is. Then one after the other drop all the children on the mushroom before it disappears. I did it with 4 kids cause I only had four, it might work with more you just gotta drop em on it before it disappears.
Like 1 kid collects mushroom = 8 food
So for me 4 kids = 32 food
  • Master villager

You need a master villager with all the master skills but they'll take too much time to become the master villager at the very old age so here is a tip... take a 2 years old child and drag him/her to gather things on island whenever you need to like mushrooms and firefly drag him to capture the firefly in this way he will become the master gatherer till his 14 years nd become old enough to do other stuff. Now if you have lavastones tap the same child and spent 3 lavastones on the wheel they'll become the adept or master of the skills acc to wheel. If you get adaptation of the skill complete this skill first and start next you can use lavastones for better experience of the villager if you have...
  • On picking villagers

The game offers you to choose whatever villager you want at the beginning of the game. However, you might be stuck if you don't choose wisely.
Gender:
If you chose only males or females you won't be able to have children before a long time, or never, and the game will end when all your 5 villagers are dead.
What I usually chose:
3 Adults - 2 females and 1 male
2 Children - 1 male 1 female
Age :
For adults, pick those who are between 15 and 25 years old so that they live long enough. For children, choose very young children between 2 and 5, so that they can be used to collect mushroom for a long time
Skills:
Skills are not very important at the beginning, your villagers will learn on the job eventually.
Likes/Dislikes:
Pay careful attention to the likes/dislike of your villagers, for they can turn out to be problems. Some doesn't affect the game (like turnips, bushes, crowds) while some can be real disadvantages (dislike running).
Assigned task:
Once your game begins, chose one farmer, and use the two others villagers to be both searchers and builders. This is the fastest way to improve your village.
If you have more than one farmer before unlocking other food sources, the coconut tree risk to stop providing fruits for a long time and your village will face starvation.
Keep in mind that a woman does not work when she has a baby. If your only farmer is a female and has a baby, she won't provide food for the village. Same goes for doctors, a female doctor won't heal someone if she has a baby. If you're careful, you shall be fine! (sorry for the poor english !)
  • Pond Water Gathering

You only get pond water if the pond is full. A crate I opened created a storm thus filling the pond allowing me to get one bucket of pond water. As soon as the rain quits, the pond goes dry. For more pond water you must wait for it to rain again.
  • Prevent death from starvation

Unlock fishing. Its the most important, unlimited food source you should get it as soon as possible and your villagers would never ever starve. (Just like previous VV games where you could fish, but just in case your new to the series)
  • Pumpkin seed location

Something nobody is mentioning but many people are struggling with is that the pumpkin seed is found in an earthquake crack.
  • Pumpkin seed puzzle

I went to craft building with a master farmer an he took futerlizer and put it on the ground just off to side of burnt tree. Did not realize until I saw pumpkin growing later. Gather branches from dead tree next to craft hall 3 times. Use Master builder will make the base for scare crow. Then get whale bones and master builder will make a tool at the tool bench. Use it to harvest straw with master farmer 3 times. Then you must tie it shut. Wait until there is no cracks to climb in to. Get rope from craft hall. Took 2 rope to tie up. Then a child must carve pumpkin. Then master builder will set pumpkin on top.
  • Puzzle 1 Solution

To complete puzzle one you must gather the logs (Near the research lab) then get the coconut husk (near the coconut tree) you then drop a villager onto the fire for it to be lit, once this is complete you must drag a villager to the love shack and they will start to repair, once done go to the puzzles screen and collect the reward of 3 Lavastones.
  • Puzzle 10-11 solution

Blue statue
1. Pour water on fire to reveal blue diamond.
2. Jump potion to get Ruby near mausoleum.
3. Build the green statue beside boulder. U'll need a chief to draw plans for this statue
4. Craft blue glass and bring to statue.
Yellow statue
1. Get 3 necklace piece from daily quest or cracks.
2. Pan for gold and bring to anvil.
3. Upgrade construction skills and draw some plans.
4. Craft yellow glass.
Red statue
1. Make soup.
2. Build clothing hut...after tech upgrade crate of braid will appear...then flower will pollinate..bring them to tree.
3. Need 1 child and adult to capture crab..crab will fix slippery rock.
4. Craft red glass.
  • Puzzle 2 Solution

So you have to get 3 pieces of wood - 2 blanks beside the flower to be pollinated and beside the crafting hut, and 1 mini log above the farm.
Drag three adult villagers to each wood piece and they will put it beside the pier. Drag any three adult villagers to the pieces for them to fix it.
Once done, the trading boat will come to the raft. Collect your three lavastones!
There's also a dragon beacon which can be used to recall the trading boat.
  • Steam on the island

You can get a steam without crafting. Just go on the bottom left of the island where you can see the lava that is connected to the shore. Drag your villager until she/he is interested then wait for him/her to gather that.
  • Steps on How to Make Pie

Upgrade Farming twice to get garden
Get kids to dig holes in garden
Plant seeds from seed bag & apple tree seed by crafting hut
Use fertilizer(mixed herbs+water) on garden 3 times
Gather resources from garden & apple tree
Make dough(flour+water)
Upgrade crafting if unable to make dough
Put villager on crafting hut & rhubarb, dough and apple should be options.
Click on them
Prepare oven by putting a villager on rock pile by fire pit and they'll heat up a rock for oven
Put villager on round table that should have the ingredients on it
  • Stone Kracken

Get oil from the crafting hut. Place a villager on the hut and it will offer you oil to start. The villager takes it to the Kracken and pours into bowl on each side for statue.
Missing eye...Over by the tree (looks like tree of life) by the reeds. Put a villager on it and they will take it to the statue.
Portals...2 not colored are fixed with stone
2 colored need metal to fix.
  • Things the Village Children Can Do or Can't do

In Chapters one and two, the children can kill frogs by stomping on them. They can open the Mysterious Crate. Children 14 and younger are the only ones to take the nest to the pond.
In Chapter 1, children are the only ones who can collect the collectable fish near the dock for the Magic Makers collection. Watch for the fish to jump and drop a child there in the water. The child will collect the fish and take it to the honeycomb looking rock near the oven/table. I don't recall if you need a child for all the other collectables for if adults can collect them. My advise if a child doesn't work, use an adult and vice-versa.
They can collect Lightening Bugs/Fireflies, the vines from all four locations. They can collect the apples, blueberries, rhubarb, and strawberries. When it rains children can collect the snakes for poison in the pond. (Adults can collect them, too.)
In Chapter 2, they can go to School but not the Healing Hut.
At 15 Children can do everything Adults can do except make babies. (That begins at 18.) But they can no longer do what younger children can do. They can't pick up mushrooms or go to School but they can go to the Healing Hut.
If I discover anything else, I'll add or update this. Good luck.
  • Tips for surviving

There are situations where your village is doom to a certain death. Here are some of those scenarios, how to avoid them and eventually solve the problem.
Only males/Only females/ Only one remaining villager
If you have only picked males or females at the beginning of the game, or if all of your female/male villagers have died, your game is basically over because you won't be able to have children and continue. Your remaining villagers will die of aging eventually and your game will end there. Before resetting your game, here's what you can try:
At the marketplace, you can purchase 1 male 1 female and a child to save your village, if you have 200 lavastones.
Wait for a special event to occur. Sometimes a special event will bring new members to your tribe, but there's a chance they have the same gender than the rest of your village.
Only children
If all of your adults died, you're in a tough situation because none of the remaining children will be able to work until they are 14. You can try providing food by foraging a lot of mushrooms, it will be your only way to gain food.
No more food
The coconut tree is NOT a limitless source of food and will run out of fruit eventually. Once your coconut tree stopped providing fruits, you will have to wait a long time for new fruits to grow. What you can do:
Don't have too many farmers. One is enough to begin the game.
Purchase Farming tech as soon as you can, once you've unlocked fishing, you'll have an unlimited source of food and it won't be a problem anymore

Virtual Villagers Origins 2 Chapter 2 Crafting

Don't forget to forage mushroom to have extra foods
Don't make too many children till you've unlocked the unlimited source of food
Some special events can occur where you will either gain food, or the coconut tree will provide fruits once more. But the opposite can occurs as well: your food bin might end up empty, or the coconut tree can stop growing fruits.
Everybody is sick:
It's not the end, even if you don't have any doctor. Chose one villager and drop it on another villager until he's healed, and repeat the process until everybody is healed.
Lit the fire, it will avoid sickness in the future.
If your villagers have low health, drop them on the food bin: eating will restore their health.
Some potions can also restore health
Improving Medicine tech can help avoid that problem in the future.
Train someone to be a doctor, so that they will automatically heal the sick villagers.
Diseases can be spread. Make sure everyone is healed before quitting the game.
Time travel:
Time travel is tempting, but if badly used, all the tribe can die instantly either of starvation, aging, or sickness. Before you timetravel, make sure you:

Virtual Villagers Origins 2 Chapter 2 Cheats

Have an unlimited source of food, and farmers.
That the fire is lit, and that you have a doctor so that your villagers don't die of sickness.
If you plan to make a really long time travel, have several villagers with auto breeding on, so that they don't die of aging

Virtual Villagers Origins 2 Crafting


Deaths causes:
Knowing the causes of death can help you avoiding them.
VirtualIf there's no more food, your villagers will die of starvation.
Aging: the health of your villager will slowly decrease with age till the death of the villager. This cannot be avoided but slowed down by improving Medicine tech.
Sickness: if a villager is not healed, his health bar will decrease. The villager will die when his health bar as reached 0.

Virtual Villagers Origins 2 Chapter 2 Craft

Accidents: In previous games, if a potion making went wrong, an explosion could occur and seriously damage the health bar of a villager. If the health bar is already low during the explosion, the villager will instantly die.

Virtual Villagers Origins 2 Puzzle Answers

Wrong potions: some potions will make a villager sick, or decrease his health bar.
Special events: special events can cause a villager's death. This cannot be avoided.
  • Use Frogs to Train Healer

Don't kill all the frogs! Keep 2-3 around so villagers will get sick. Your healer-in-training can then heal them and advance faster. Villagers don't get sick very quickly so you won't be having an epidemic or anything, but it helps. You can have an adult catch a frog. They will get sick about 1/2 the times you try this, but then frog is gone and you have to wait for a new one. Otherwise, just let a few frogs roam the island and a few villagers eventually get sick.
  • Weakened villagers

I figured out if you change a weak villager from their chosen career path to the Healing career and leave them that way for a few hours they will renew their strength because they won't have to work. They will swim, sun bathe, stroll etc and not work. My first villager that died was because he worked himself to death. His health meter constantly went down even though I kept feeding him. The next time one did this I checked Healing and she went from 1/4 in left on the meter to full meter in 1 full day and every time it went down I would repeat this and she lived to be 91. Feeding takes way too much time!


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